The Tycoon God of Online Gaming-Chapter 71 - Extrinsic Order Death Penalty for Hostile

If audio player doesn't work, press Reset or reload the page.

Chapter 71 -71 Extrinsic Order, Death Penalty for Hostile Camps.

Chapter 71 -71 Extrinsic Order, Death Penalty for Hostile Camps.

“See that? There’s a horse stable over there, go and buy a horse!” Chu You pointed out in a certain direction.

“Buy a horse?” Jiucaier’s large eyes blinked rapidly.

“Yeah, a mount.”

“Oh, okay then…” Jiucaier immediately sprinted towards it, observing her surroundings as she ran.

Chu You messaged Lin Luor and Killing Commander directly in the friend chat, “Stop leveling5, instead, use the Guild Return Teleportation Skill. Someone will power you up in no time!”

Soon enough, both of them used the Guild Return Teleportation Skill and then appeared in the City Above the Clouds.

Upon seeing the pair’s amazed expressions after appearing at the teleportation point, Chu You couldn’t help but smirk.

Well, let them have their minds blown for a bit!

That’s right, any person who suddenly saw Chu You’s guild town would be shocked immensely.

“Done being shocked?” Chu You called out to snap the two back to reality.

“Eh… Boss, is this… our guild?” Killing Commander couldn’t help but express his astonishment as he left the teleportation point, not even looking at Chu You, but rather surveying his surroundings in awe.

Lin Luor also walked out, “Night Ghost, no wonder you haven’t been leveling up. You’ve been building up our guild, huh? This place is rather beautiful.”

“Stop looking at everything else, look at me!” Chu You waved them over, “I’ll give you some Gold Coins, go buy horses. Just let Jiucaier lead your training.”

Only then did they take a good look at Chu You.

“Boss, you sure look…”

“Enough chattering, let’s make the trade.”

Chu You gave each of them fifty thousand Gold Coins each, in addition to the Skill Books they had obtained from the instances.

“Hurry on then…”

Chu You did not leave but sat under the Guild Skill Divine Tree, waiting for them to buy their horses.

Watching the two leave swiftly, Chu You opened up his mission interface, where there was a hidden quest triggered in the North America region.

Quest Name: ‘Extrinsic Order (1)’: Go to Central City and start a conversation with the Heavenly Sacrifice.

Obviously, the rest of the quest details would only be known through the conversation. But looking at this (1), it seemed to be a chain quest. The quest name was blue, which meant it was a Viscount Level quest. It didn’t mean that completing the quest would yield Viscount Level equipment, but rather allude to a relatively lower-stage reward.

Chu You knew that this Order was about how high a rank he was perceived by the extraterrestrial players. Currently, he was at the rank of Fifth-Class Soldier in the North America region. The higher the rank, the more damage, critical hit rate, death penalty influence, and other additional benefits he would obtain.

For instance, Chu You was marked as a Fifth-Class Soldier by the Main God after being in North America, which meant that if he killed a North American player who lost 1000 experience, another player from Huaxia who was a First-Class Soldier would only cause the killed North American Player to lose 400 experience.

This is the impact of different extraterrestrial orders on death penalties. Moreover, there would be an increased likelihood of better damage dealt and the gear dropped upon death.

The higher the rank a player had, the deeper the marker name would display.

If Chu You were to be killed in North America by other players, his ranking would decrease after a certain number of deaths.

For North American players, killing Chu You, a foreign Fifth-Class Soldier, would grant them additional rewards. Upon contact with Chu You, a hidden quest would be triggered. However, the quest wasn’t necessarily to kill Chu You, but a suggestion: Killing a foreign Fifth-Class Soldier would reward permanent +1 Attack Power attribute, +2 Silver Coin, and 3000 experience.

So when players in the home area learned about this killing system, they would view higher-ranking extraterrestrial order players like hungry wolves who had not eaten for seven or eight days staring at fresh meat.

How to increase one’s own extraterrestrial order?

Just like Chu You, keep causing havoc and chaos in the same extraterrestrial region. However, upgrading the extraterrestrial order is very difficult. Chu You slaughtered an entire guild and killed 1000 players before making it to a Fifth-Class Soldier, showing how effortful it was.

Then how terrifying would it be to ascend to the highest extraterrestrial order?

Foll𝑜w current novels on fɾēewebnσveℓ.com.

The highest extraterrestrial order rank is Extrinsic Commander!

If Chu You attained the Extrinsic Commander rank in the North American region, for instance, and then killed a level 10 North American player, he would be able to instantly reduce the opponent to level 0, simultaneously significantly reducing his own permanent attributes!

Similarly, the rewards for killing Chu You, who held the title of Extrinsic Commander, were extremely generous.

It must be emphasised that there is no duplicity in this; the system’s mainframe strictly monitors these activities. Chu You knew from his previous life how the mainframe monitored this ranking system.

If multiple players kill an extrinsic player, the reward goes to the one who’d dealt the most damage.

The extrinsic order system works as follows: it ranges from First-Class Soldier to Ninth-Class Soldier. After passing this threshold, it’s One-Star Officer up to Five-Star Officer. In this segment, killing an opponent would permanently strip them of their attributes. After reaching the officer’s rank, it becomes the Extrinsic General.

There are only 30 slots for Extrinsic General per zone. For example, if 30 people from Huaxia advance to this stage in the North American region, no further players from Huaxia can progress, with these 31 players being compared. The bottom player receives the most damaging penalty possible while adhering to the 30-point limit. Moreover, once Huaxia’s players reach the Extrinsic General rank, a special group attack skill that causes special damage to North American players appears!

After General, comes the rank of Extrinsic Grand General, a rank with only seven slots, featuring two special group attack skills.

After Grand General comes Extrinsic Commander, which has only two slots and features two special group attack skills, plus one special Super Divine Skill.

The highest achievement is the Extrinsic Commander; this rank has only one slot and features four special group attack skills and two Super Divine Skills.

Here, we have a chart displaying the effects of extrinsic ranks: for example, the ranking effects of Huaxia’s members in the North American region.

First-Class Soldier: Kill an opponent and they lose the usual experience penalty upon death, with an additional loss of 300 experience points.

Second-Class Soldier: Kill an opponent and, in addition to the usual experience penalty upon death, they lose an extra 450 experience points.

Third-Class Soldier: Kill an opponent and they lose the usual experience penalty upon death, with an additional loss of 600 experience points.

Fourth-Class Soldier: Kill an opponent and they lose the usual experience penalty upon death, with an extra loss of 800 experience points.

Fifth-Class Soldier: Kill an opponent, and in addition to the usual experience penalty upon death, they lose an extra 1000 experience points.

Sixth Class Soldier: Kill an opponent, and they lose the usual experience penalty upon death, with an additional loss of 1350 experience points.

Seventh-Class Soldier: Kill an opponent and in addition to the usual experience penalty upon death, they lose an extra 1800 experience points.

Eighth-Class Soldier: Kill an opponent, and they lose the usual experience penalty upon death, with an additional loss of 2300 experience points.

Ninth-Class Soldier: Kill an opponent and they lose the usual experience penalty upon death, with an additional loss of 2800 experience points.

(Unlimited Slots) One-Star Officer: Kill an opponent, and in addition to the usual experience penalty upon death, they lose an additional 5000 experience points. Their attack power -1 point is also permanently stripped (If the opponent is a Mage, then it means -1 magic attack power).

(Unlimited Slots) Two-Star Officer: Kill an opponent, and in addition to the usual experience penalty upon death, they lose an extra 8000 experience points. Their attack power decreases by -1 point, and they lose 10 silver coins. (Note: The killer does not receive the lost money)

(Unlimited Slots) Three-Star Officer: Kill an opponent, and along with the penalty upon death, they lose an extra 12000 experience points. Their attack power decreases by -1, and they lose 30 silver coins.

(500 Slots) Four-Star Officer: Killing an opponent results in an additional loss of 17000 experience points, along with the usual death penalty. This incurs a permanent decrease of -2 attack power points, and a loss of 50 silver coins.

(200 Slots) Five-Star Officer: Kill an opponent and they lose the usual death penalty, as well as an additional 25000 experience points. They additionally lose -2 attack power points permanently and lose 1 Gold Coin.

(30 Slots) Extrinsic General: Kill an opponent and they lose the usual death penalty, in addition to a loss of 70000 experience points. They also incur a permanent loss of -5 attack power points and lose 10 Gold Coins.

(7 Slots) Extrinsic Grand General: Kill an opponent and they lose the usual death penalty and an additional 250000 experience points. They also permanently lose -10 attack power points, -1 hit point, and 50 Gold Coins.

(2 Slots) Extrinsic Commander: Kill an opponent and they lose the regular death penalty, as well as an additional 500000 experience points. They also permanently lose -20 attack power points, -5 hit points, 100 Gold Coins, and there’s a 2% chance of their highest-ranked gear exploding.

(1 Slot) Extrinsic Commander: Killing an opponent incurs a loss of the usual death penalty and an additional 1000000 experience points. They also permanently lose -50 attack points, -10 hit points, 1000 Gold Coins, and there’s a 7% chance of their highest-ranked gear exploding.

All these represent the additional death penalties prescribed to extrinsic players by the Extrinsic Order.

Chu You opened his character attribute panel to check the ranks he held.

Player Night Ghost: Japanese Rank Private, Korean Rank Private, Oceania Rank Private, Central Asian Rank Private, Europa Rank Private, African Rank Private, South American Rank Private, North American Fifth-Class Soldier. (His home territory has no rank attributes)

Chu You opened his North American Rank.

Player Night Ghost: Rank Points: 1289, Fifth-Class Soldier. He has taken additional attribute bonuses against North American players: +0.8% Attack Power, +.2% Critical Hit.

It must be emphasized again, the system’s mainframe has the highest level of vigilance in monitoring player duplicity concerning extrinsic ranks. It can instantaneously simulate the cause-and-effect relationship between the two parties, determine whether there is randomness or coincidence, and no doubts can be held in this regard!

If the system judges the activities as duplicity, there will be no growth in the rank points.