To ascend, I had no choice but to create games-Chapter 697 - 396 Sudden Plot Twist (Part 1)_1

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Chapter 697 -396 Sudden Plot Twist (Part 1)_1

Chapter 697 -396 Sudden Plot Twist (Part 1)_1

While players were engrossed in the unique world of “Card Heroes,” Fang Cheng was observing their reactions.

This time, the game’s reception surpassed his expectations; Dustfire had nearly taken shape in just one day, slowly forming in his hands.

The world of “Card Heroes” was completely unknown, with players needing to explore a dark world bit by bit. Each new piece of information slowly unlocked the worldview of this world, providing them with the joy of discovery.

The combination of cards and the choice of supplies made the entire gaming process more strategic. The highly random nature of the game provided players with a different experience in each session; though death would result in the loss of all supplies, the lost items transformed into player points, allowing them to choose their desired starting conditions from their talents and enabling them to travel further on their next journey.

Fang Cheng no longer cared about the game’s sales—he knew his games could easily break through the ten million mark worldwide. He just had the headache of figuring out how to spend the money after dividends were paid out.

But now, what he valued was the level of acceptance of his game.

Judging by the formation of Dustfire, the acceptance level of his new game was high; players who tried it were mostly hooked, unable to extricate themselves from its world.

Moreover, as players emerged from the Dark Forest, they’d find themselves at the base of the Demon King. There, they would frequently encounter the regular forces of the Demon King Army, and the game’s difficulty would escalate.

A vast world, dangerous enemies, and players’ actions limited to cards allowed them to find plenty of interesting methods to play within limited freedom.

Feeling that there should be no issues here, Fang Cheng nodded in satisfaction.

But for some reason, he felt a hint of anticipation in his heart.

He was a bit eager to see players do something unexpected within these restrictions, to discover how they could use their limited resources to create more interesting gameplay.

Experiencing this emotion, Fang Cheng smiled slightly.

Leaning back in his chair, he realized he was experiencing a “Delighted to Hear about the Dao” feeling that he hadn’t felt in a long time.

Looking at the Dustfire in his hand, he smiled helplessly.

Meanwhile, in the game, players were still trying to find their way out of the boundless Dark Forest, to see what lay beyond.

According to promotional videos released by the game, they knew that beyond the forest was the fallen land of the Demon King, with more wondrous items and greater challenges.

Even if they went in the wrong direction, it didn’t matter, as they would later arrive at humanity’s last stronghold. There, players could gather more intelligence and access to new game content.

However, while the prospects seemed bright, the reality was much harsher.

They couldn’t find their way out.

The deeper they went, the stronger the monsters they encountered, and the more severe the negative effects brought by random events.

And although players couldn’t connect online, the game’s mechanics still allowed for some form of interaction.

During their journeys, players could occasionally find safe houses established by other players. Although these places weren’t guarded and had no Priest to assist with summoning, they could still fend off the omnipresent demons and give weary travelers a moment’s respite.

When some players stumbled upon another player’s safe house and felt they could go no further, they would leave behind all their supplies before boldly stepping into the darkness, offering necessary help to the players who followed.

Perhaps, with these small additions to their inventory, the successors could find their way out of the Dark Forest and share a glimpse of the outside world with other players.

And that was exactly what Wang Say Games planned to do.

After coming out from “Card Heroes,” he started live streaming the game every day, boasting that he wouldn’t go offline until he conquered it.

However, the name of his live stream gradually changed.

It went from “Card Heroes, No Conquer No Offline” to “Card Heroes, Online Eighteen Hours a Day,” and now to “Card Heroes, Online Twelve Hours a Day.”

No help for it, he couldn’t make it through, just couldn’t.

At the moment, players were still pioneering their way; the game’s basic mechanics had been figured out, but due to its strong randomness, players had not yet reached a consensus on a unified approach, with various techniques still being explored.

For now, players only had scattered guesses and inferences. As for how to complete the game, they were still feeling their way through.

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Exploring the game was an interesting part too, and the randomness of events kept Wang entertained, though death was still something he found regrettable.

Putting all his belongings into a cramped safe house, Wang looked around regretfully and addressed the audience in his live stream, “I’m preparing to suicidally return to the city. Does anyone have something to say? I’ll leave a message here.”

[I came, I saw, I conquered!]

[This man came dressed, and left undressed.]

[Next, this is my final ripple.]

[When you read this message, I will have already died.]

The messages were varied, and leaving messages in the game was one of its enjoyable features.