PREVIEW
... buzz of the ZGB had yet to die down, but Zaboru was ready to proceed to the next game's release. As the sun crept into the sky on the last day of September, he sat in his office, surrounded by piles of design sketches, development reports, and early mock-ups for games set to release in October. His mind buzzed with possibilities. Despite ZAGE's massive success, he never stopped thinking about how to push things further.
Today wasn't just about brainstorming ZAGE's next wave of titles—it ...
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